Localization

Stacklands has a built-in localization system in the form of the SokLoc class, the source code of which can be found in SokLoc.dll. You should use localization for your mod even if you only provide translations for a single language, because other modders can easily create translation mods for yours.

Creating your localization document

Localization documents are in TSV format, which you can easily create using Google Sheets or Excel.

The first row of the document should look like this:

Term | Notes | English | Dutch | ...

Note

You do not need to make columns for languages you don’t provide translations for! They will automatically fall back to the English column.

Make sure your terms are unique, prefixing them with your mod’s ID is an easy way to ensure this.

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Loading your localization document into the game

If there is a localization.tsv file in your mod’s folder, the game will automatically load it. You can also load any file using the SokLoc.LoadTermsFromFile() method, like so:

1SokLoc.instance.LoadTermsFromFile("D:/example.tsv");
2SokLoc.instance.LanguageChanged += () => // make sure to reload the file when the language is changed
3{
4  SokLoc.instance.LoadTermsFromFile("D:/example.tsv");
5};

Using SokLoc

To get a translated string, use the SokLoc.Translate method:

1SokLoc.Translate("yourmod_test"); // "very epic string"
2SokLoc.instance.SetLanguage("Dutch"); // YOU SHOULD NOT CALL THIS METHOD DIRECTLY! it gets called via the settings menu and is only used here as an example
3SokLoc.Translate("yourmod_test"); // "zeer epische text"

Using LocParams

The localization system provides a very easy way to handle variables in strings. By surrounding text with [], it’s handled as a variable. Example: wow, an [epic_param]!.

1SokLoc.Translate("yourmod_param_test", LocParam.Create("epic_param", "apple")); // "wow, an apple!"
2// wow, an [param1] and an [param2]!
3SokLoc.Translate("yourmod_params_test", LocParam.Create("param1", "apple"), LocParam.Create("param2", "orange")); // "wow, an apple and an orange!"

Using plurals

The localization system provides an easy way to handle cases where a string should be translated differently based on a variable number. You can separate the singular and plural forms by prefixing them with <one> and <other>. Example: <one>give me one more coin<other>give me [count] more coins.

1SokLoc.Translate("yourmod_plural_test", LocParam.Plural("count", 1)); // "give me one more coin"
2SokLoc.Translate("yourmod_plural_test", LocParam.Plural("count", 3)); // "give me 3 more coins"

Exporting your document in TSV format

Excel

File > Save As and select Tab Separated Value (.txt) as the format.

Note

Don’t forget to change the file extension to .tsv!

Note

Excel may add an empty line to the end of the file, which can cause Stacklands to parse it improperly. If this is the case, simply remove the last empty line in the file.

Google Sheets

File > Download > Tab Seperated values (.tsv).

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